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The UberhumanYour body is your instrument, and you've tailored it to your liking. You're a proud cyborg ready to smash Olympic records. |
| Goal | Beat the competition |
| Boon | Athletic feats and expanded senses |
| Bane | Downsides to the augmentations |
| Catnip | Prove yourself, improve yourself |
| Mania | Push your body until it breaks |
| Setup | What feats can you do? What was the heavy tradeoff to each? |
| Grounding | How did you first decide to change yourself? Who has a strong opinion about it? What can't you change about yourself? |
| Flair | Steam-hissing joints / Sleek white silicone / Telescoping gadgets |
| Opus | Spring-heels / Truck-transforming / Wide-spectrum vision |
| Fiend | Speed demon / Detachable limb / Patchwork foundling |
Nitro Boost
You have 5 Charges that you can spend for a +1 to any Move. They represent some kind of fuel, and must be replenished in-fiction.
Emergency Burn
When out of Charges, you can keep spending into the negatives. Each time, part of your body breaks and you get a Burden. Ex:
- Blind
- Bisected
- Echolalia
- Delusions
- Spastic
- Smoking and leaking
Compete
When you compete, roll the relevant Move, but then start coming up with tactics or factors to grant you +1, while the other players do the opposite. Keep stacking bonuses and penalties until everyone is out of ideas.
Spring-Load
When you take a moment to prepare, define a specific action you plan to do in the next scene. Take +1 when you do it. If you finish that scene without doing it, take a Feeling.
Live-Action Inspector Gadget Hospital Scene that Freaked Me Out as a Kid
When you Go Mad: How do your augmentations go turbo?
Yo Check It
When you get 7+ on a Stunt, you can also choose a reward from Dominate the Room.
Autoengineer
When you Invent / Repair on yourself, in addition to the regular results...
10+: Take +1 ongoing to a specific Move for the session. What little bonus did you build in?
7-9: Take +1 forward to a specific Move (one time). How are you vulnerable during the procedure?
6-: Reduce one Stat to 0 for the session. How'd you screw this one up?
